using Decimation.Lib.Items;

namespace Decimation.Content.Items.Placeable
{
    internal class DenziumWall : DecimationPlaceableItem
    {
        protected override string ItemName => "Denzium Wall";
        protected override int Tile => -1;

        protected override void InitPlaceable()
        {
            item.width = 32;
            item.height = 32;
            this.item.createWall = this.mod.WallType("DenziumWall");
        }
    }
}