using Decimation.Content.Items.Ammo;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.ModLoader.Config;

namespace Decimation.Content.Items.Weapons
{
    internal class Sling : DecimationWeapon
    {
        protected override string ItemName => "Sling";
        protected override string ItemTooltip => "Uses pebbles and marbles as ammo";
        protected override DamageType DamagesType => DamageType.Throw;
        protected override int Damages => 9;
        protected override string AmmoName => "Pebble";

        protected override void InitWeapon()
        {
            item.width = 30;
            item.height = 22;
            item.useTime = 25;
            item.useAnimation = 25;
            item.rare = Rarity.Orange.GetRarityValue();
            item.shootSpeed = 7.5f;
            item.crit = 10;
            item.shoot = 1;
            item.useTurn = false;
        }
    }
}