using Decimation.Content.Projectiles.DuneWyrm;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria.ModLoader;

namespace Decimation.Content.Items.Weapons.DuneWyrm
{
    public class StaffofShiftingSands : DecimationWeapon
    {
        protected override string ItemName => "Staff of Shifting Sands";
        protected override int Damages => 30;
        protected override DamageType DamagesType => DamageType.Summon;
        protected override int ProjectileId => ModContent.ProjectileType<AncientTombCrawlerHead>();

        protected override void InitWeapon()
        {
            item.width = 42;
            item.height = 42;
            item.rare = Rarity.LightRed.GetRarityValue();
        }
    }
}