using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace Decimation.Content.Projectiles
{
    internal class ArchingSolarBlade : DecimationProjectile
    {
        public override void SetStaticDefaults()
        {
            DisplayName.SetDefault("Arching Solar Blade");
        }

        protected override void Init()
        {
            projectile.width = 42;
            projectile.height = 46;
            projectile.tileCollide = false;
            projectile.penetrate = 30;
            projectile.ignoreWater = true;
            projectile.height = 3;
            aiType = ProjectileID.BloodyMachete;
            projectile.light = 1f;
            projectile.aiStyle = 3;

            projectile.extraUpdates = 1;
        }
    }
}