Updated Blood Stream's sprite.
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@ -1,4 +1,5 @@
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using Decimation.Content.Buffs.Debuffs;
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using Decimation.Content.Buffs.Debuffs;
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using Decimation.Content.Projectiles;
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using Decimation.Lib.Items;
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using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Decimation.Lib.Util;
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using Terraria;
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using Terraria;
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@ -13,13 +14,13 @@ namespace Decimation.Content.Items.Weapons.Bloodshot
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protected override string ItemTooltip => "Bathe your enemies in boiling blood.";
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protected override string ItemTooltip => "Bathe your enemies in boiling blood.";
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protected override DamageType DamagesType => DamageType.Magic;
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protected override DamageType DamagesType => DamageType.Magic;
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protected override int Damages => 14;
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protected override int Damages => 14;
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protected override string ProjectileName => "BloodBeamFriendly";
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protected override int ProjectileId => ModContent.ProjectileType<BloodBeamFriendly>();
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protected override void InitWeapon()
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protected override void InitWeapon()
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{
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{
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item.width = 20;
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item.width = 28;
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item.height = 20;
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item.height = 28;
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item.value = Item.buyPrice(0, 2);
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item.value = Item.buyPrice(0, 2);
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item.rare = Rarity.Green.GetRarityValue();
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item.rare = Rarity.Green.GetRarityValue();
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item.useStyle = 5;
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item.useStyle = 5;
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Binary file not shown.
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Before Width: | Height: | Size: 309 B After Width: | Height: | Size: 409 B |
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