From 428d11a55d149874afd2fe80c30d475542e82be8 Mon Sep 17 00:00:00 2001 From: FyloZ Date: Tue, 30 Jun 2020 15:16:44 -0400 Subject: [PATCH] Updated Umbra's sprite. --- Content/Items/Weapons/Bloodshot/Umbra.cs | 7 +++---- Content/Items/Weapons/Bloodshot/Umbra.png | Bin 381 -> 372 bytes 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/Content/Items/Weapons/Bloodshot/Umbra.cs b/Content/Items/Weapons/Bloodshot/Umbra.cs index f4a9088..2798265 100644 --- a/Content/Items/Weapons/Bloodshot/Umbra.cs +++ b/Content/Items/Weapons/Bloodshot/Umbra.cs @@ -14,13 +14,12 @@ namespace Decimation.Content.Items.Weapons.Bloodshot protected override string ItemTooltip => "Turns wooden arrows into siphon arrows."; protected override DamageType DamagesType => DamageType.Ranged; protected override int Damages => 20; - protected override string ProjectileName => "WoodenArrowFriendly"; - protected override bool VanillaProjectile => true; + protected override int ProjectileId => ProjectileID.WoodenArrowFriendly; protected override void InitWeapon() { - item.width = 20; - item.height = 20; + item.width = 22; + item.height = 38; item.value = Item.buyPrice(0, 2); item.rare = Rarity.Green.GetRarityValue(); item.useAmmo = AmmoID.Arrow; diff --git a/Content/Items/Weapons/Bloodshot/Umbra.png b/Content/Items/Weapons/Bloodshot/Umbra.png index 36996cbe5a63dbff6ce6a792f2c42999126e37d1..6cef2acda5518d3c7b6c28f62b05046accc3fd4c 100644 GIT binary patch delta 331 zcmV-R0kr=80`vkQiBL{Q4GJ0x0000DNk~Le0000M0000c2nGNE0Km>`mXRSee*p%|?_wB0PbH3jenD9f;IGdGrX7+4!1UcKcfj(isY3AagXD~+ipr;CS zKx|mk&&78tlff=hX`hSL#V~*?ebc|J_`kFr>=MT4N~|u1xpaay3z#o!t^=l(byUD~ zVcs$@JsQSvfZ?j4mySnEH>v}S@ELk_9=Zz$Z@U6Lox;H2YrElc>ELZ2A>&G?gj_@j d(8$FM3;@_rkn5yCCe#1`002ovPDHLkV1kK{jbH!( delta 340 zcmV-a0jvJ>0{sFZiBL{Q4GJ0x0000DNk~Le0000I0000a2nGNE0EF#o=aC^ae*hVD zMObuGZ)S9NVRB^vaA9d~bS`dXbRaY?FfK7SGj5+_0002(Nklu?@mN3`Nr+ zQBXyqN)bvLO2Q;43%~?4hz(c)i8g_VE7wR>S~X>il6#7BOJ40v-l0uKnSBksaVLf$Q`kDvaKVn}|Vb mi?+u@W44GS55$ruDvAf*c^3DmaQhwr0000