Updated Dune Wyrm map icon.
Updated Dune wyrn treasure bag sprite. Updated debug sword.
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@ -5,13 +5,13 @@ namespace Decimation.Content.Debug
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{
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{
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public class DebugSword : DecimationWeapon
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public class DebugSword : DecimationWeapon
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{
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{
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public override string Texture => "Terraria/Item_" + ItemID.CopperShortsword;
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public override string Texture => "Terraria/Item_" + ItemID.TrueExcalibur;
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protected override string ItemName => "Debug Sword";
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protected override string ItemName => "Debug Sword";
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protected override int Damages => 9999999;
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protected override int Damages => 9999999;
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protected override void InitWeapon()
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protected override void InitWeapon()
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{
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{
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item.CloneDefaults(ItemID.CopperShortsword);
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item.CloneDefaults(ItemID.TrueExcalibur);
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}
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}
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}
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}
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}
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}
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@ -20,8 +20,8 @@ namespace Decimation.Content.Items.Boss.DuneWyrm
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protected override void Init()
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protected override void Init()
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{
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{
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item.consumable = true;
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item.consumable = true;
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item.width = 24;
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item.width = 32;
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item.height = 24;
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item.height = 32;
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item.rare = Rarity.Rainbow.GetRarityValue();
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item.rare = Rarity.Rainbow.GetRarityValue();
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item.expert = true;
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item.expert = true;
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}
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}
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@ -1,6 +1,7 @@
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using Decimation.Content.Buffs.Debuffs;
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using Decimation.Content.Buffs.Debuffs;
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using Decimation.Content.Items.Boss.DuneWyrm;
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using Decimation.Content.NPCs.DuneWyrm.AncientTombCrawler;
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using Decimation.Content.NPCs.DuneWyrm.AncientTombCrawler;
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using Decimation.Content.Projectiles;
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using Decimation.Content.Projectiles;
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using Decimation.Lib.NPCs;
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using Decimation.Lib.NPCs;
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@ -25,7 +26,6 @@ namespace Decimation.Content.NPCs.DuneWyrm
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npc.defense = 15;
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npc.defense = 15;
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npc.width = 116;
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npc.width = 116;
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npc.height = 116;
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npc.height = 116;
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npc.boss = true;
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Main.npcFrameCount[npc.type] = 1;
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Main.npcFrameCount[npc.type] = 1;
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npc.value = Item.buyPrice(gold: 12);
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npc.value = Item.buyPrice(gold: 12);
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npc.npcSlots = 1f;
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npc.npcSlots = 1f;
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@ -288,6 +288,8 @@ namespace Decimation.Content.NPCs.DuneWyrm
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npc.netAlways = true;
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npc.netAlways = true;
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npc.DeathSound = SoundID.NPCDeath18;
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npc.DeathSound = SoundID.NPCDeath18;
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npc.HitSound = SoundID.NPCHit1;
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npc.HitSound = SoundID.NPCHit1;
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npc.boss = true;
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bossBag = ModContent.ItemType<DuneWyrmTreasureBag>();
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undergroundSound = mod.GetLegacySoundSlot(SoundType.Custom, "Sounds/Custom/Earthquake");
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undergroundSound = mod.GetLegacySoundSlot(SoundType.Custom, "Sounds/Custom/Earthquake");
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}
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}
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