diff --git a/Content/Items/Misc/Souls/SoulofSpite.cs b/Content/Items/Misc/Souls/SoulofSpite.cs index b488d52..ae366d5 100644 --- a/Content/Items/Misc/Souls/SoulofSpite.cs +++ b/Content/Items/Misc/Souls/SoulofSpite.cs @@ -18,8 +18,8 @@ namespace Decimation.Content.Items.Misc.Souls item.width = refItem.width; item.height = refItem.height; - this.item.maxStack = 999; - item.value = 50000; + item.maxStack = 999; + item.value = Item.sellPrice(silver: 3); ItemID.Sets.AnimatesAsSoul[this.item.type] = true; ItemID.Sets.ItemIconPulse[this.item.type] = true; diff --git a/Content/Items/Placeable/TitanForge.cs b/Content/Items/Placeable/TitanForge.cs index d9c8a65..692f79d 100644 --- a/Content/Items/Placeable/TitanForge.cs +++ b/Content/Items/Placeable/TitanForge.cs @@ -1,5 +1,6 @@ using Decimation.Content.Items.Misc.Souls; using Decimation.Lib.Items; +using Terraria; using Terraria.ID; using Terraria.ModLoader; @@ -13,9 +14,10 @@ namespace Decimation.Content.Items.Placeable protected override void InitPlaceable() { - item.width = 20; - item.height = 20; - this.item.maxStack = 1; + item.width = 32; + item.height = 32; + item.value = Item.sellPrice(gold: 42, silver: 25); + item.maxStack = 1; } protected override ModRecipe GetRecipe() diff --git a/Content/Items/Placeable/TitanForge.png b/Content/Items/Placeable/TitanForge.png index d7a8ec3..86ae48a 100644 Binary files a/Content/Items/Placeable/TitanForge.png and b/Content/Items/Placeable/TitanForge.png differ diff --git a/Content/Items/Weapons/SlingshotWood.cs b/Content/Items/Weapons/SlingshotWood.cs index 5ec6275..46911a0 100644 --- a/Content/Items/Weapons/SlingshotWood.cs +++ b/Content/Items/Weapons/SlingshotWood.cs @@ -14,7 +14,6 @@ namespace Decimation.Content.Items.Weapons protected override string ItemTooltip => "Uses pebbles and marbles as ammo"; protected override DamageType DamagesType => DamageType.Ranged; protected override int Damages => 7; - protected override string AmmoName => "Pebble"; protected override int AmmoId => ModContent.ItemType(); protected override void InitWeapon()