Added trinity items to Trinity recipe.
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@ -71,6 +71,9 @@ namespace Decimation.Content.Items.Accessories.Trinity
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protected override ModRecipe GetRecipe()
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protected override ModRecipe GetRecipe()
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{
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{
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return new RecipeBuilder(this)
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return new RecipeBuilder(this)
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.WithIngredient(ModContent.ItemType<Body>())
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.WithIngredient(ModContent.ItemType<Soul>())
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.WithIngredient(ModContent.ItemType<Mind>())
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.WithIngredient(ModContent.ItemType<ConcentratedFlight>())
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.WithIngredient(ModContent.ItemType<ConcentratedFlight>())
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.WithIngredient(ModContent.ItemType<ConcentratedMight>())
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.WithIngredient(ModContent.ItemType<ConcentratedMight>())
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.WithIngredient(ModContent.ItemType<ConcentratedSight>())
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.WithIngredient(ModContent.ItemType<ConcentratedSight>())
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