Updated souls sprites.
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@ -10,7 +10,7 @@ namespace Decimation.Content.Items.Misc.Souls
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{
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{
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protected override string ItemName => "Soul of Time";
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protected override string ItemName => "Soul of Time";
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protected override string ItemTooltip => "The essence of fate.";
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protected override string ItemTooltip => "The essence of fate.";
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protected override DrawAnimation Animation => new DrawAnimationVertical(5, 4);
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protected override DrawAnimation Animation => new DrawAnimationVertical(5, 8);
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protected override void Init()
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protected override void Init()
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{
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{
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@ -20,7 +20,6 @@ namespace Decimation.Content.Items.Misc.Souls
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item.value = Item.sellPrice(silver: 3);
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item.value = Item.sellPrice(silver: 3);
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item.rare = Rarity.Pink.GetRarityValue();
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item.rare = Rarity.Pink.GetRarityValue();
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ItemID.Sets.AnimatesAsSoul[item.type] = true;
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ItemID.Sets.ItemIconPulse[item.type] = true;
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ItemID.Sets.ItemIconPulse[item.type] = true;
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ItemID.Sets.ItemNoGravity[item.type] = true;
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ItemID.Sets.ItemNoGravity[item.type] = true;
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}
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}
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