Updated Arachnus's music
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@ -50,7 +50,7 @@ namespace Decimation.Content.NPCs.Arachnus
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npc.noTileCollide = false; // When not enraged
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npc.noTileCollide = false; // When not enraged
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npc.HitSound = SoundID.NPCHit6;
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npc.HitSound = SoundID.NPCHit6;
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npc.DeathSound = SoundID.NPCDeath10;
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npc.DeathSound = SoundID.NPCDeath10;
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music = mod.GetSoundSlot(SoundType.Music, "Sounds/Music/Drums_of_hell");
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music = mod.GetSoundSlot(SoundType.Music, "Sounds/Music/Arachnus");
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bossBag = ModContent.ItemType<ArachnusTreasureBag>();
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bossBag = ModContent.ItemType<ArachnusTreasureBag>();
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npc.lavaImmune = true;
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npc.lavaImmune = true;
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BIN
Sounds/Music/Arachnus.mp3
Normal file
BIN
Sounds/Music/Arachnus.mp3
Normal file
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