Updated Titanic Repeater's sprite.

This commit is contained in:
FyloZ 2020-06-30 15:55:26 -04:00
parent 60af568958
commit c622092092
2 changed files with 5 additions and 5 deletions

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@ -16,19 +16,19 @@ namespace Decimation.Content.Items.Weapons
protected override void InitWeapon() protected override void InitWeapon()
{ {
item.width = 56; item.width = 64;
item.height = 36; item.height = 28;
item.crit = 20; item.crit = 20;
item.useStyle = 5; item.useStyle = 5;
item.useTime = 12; item.useTime = 12;
item.useAnimation = 12; item.useAnimation = 12;
item.knockBack = 7; item.knockBack = 7;
this.item.shoot = 1; item.shoot = 1;
this.item.useAmmo = AmmoID.Arrow; item.useAmmo = AmmoID.Arrow;
item.UseSound = SoundID.Item5; item.UseSound = SoundID.Item5;
item.shootSpeed = 25; item.shootSpeed = 25;
item.autoReuse = true; item.autoReuse = true;
this.item.value = Item.buyPrice(gold: 45); item.value = Item.buyPrice(gold: 45);
item.rare = Rarity.LightPurple.GetRarityValue(); item.rare = Rarity.LightPurple.GetRarityValue();
} }

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