Updated Titanic Repeater's sprite.
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@ -16,19 +16,19 @@ namespace Decimation.Content.Items.Weapons
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protected override void InitWeapon()
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{
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item.width = 56;
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item.height = 36;
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item.width = 64;
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item.height = 28;
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item.crit = 20;
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item.useStyle = 5;
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item.useTime = 12;
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item.useAnimation = 12;
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item.knockBack = 7;
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this.item.shoot = 1;
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this.item.useAmmo = AmmoID.Arrow;
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item.shoot = 1;
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item.useAmmo = AmmoID.Arrow;
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item.UseSound = SoundID.Item5;
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item.shootSpeed = 25;
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item.autoReuse = true;
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this.item.value = Item.buyPrice(gold: 45);
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item.value = Item.buyPrice(gold: 45);
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item.rare = Rarity.LightPurple.GetRarityValue();
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}
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Binary file not shown.
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Before Width: | Height: | Size: 518 B After Width: | Height: | Size: 555 B |
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