Update Grand Dune Wyrm name.
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@ -72,7 +72,7 @@ namespace Decimation.Content.NPCs.DuneWyrm
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public override void BossLoot(ref string name, ref int potionType)
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{
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name = "The Dune Wyrm";
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name = "The Great Dune Wyrm";
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DecimationWorld.downedDuneWyrm = true;
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potionType = ItemID.HealingPotion;
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@ -284,7 +284,7 @@ namespace Decimation.Content.NPCs.DuneWyrm
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Dune Wyrm");
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DisplayName.SetDefault("Great Dune Wyrm");
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}
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public override void Init()
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