diff --git a/NPCs/Bloodshot/BloodshotEye.cs b/NPCs/Bloodshot/BloodshotEye.cs index 1750f67..f38c981 100644 --- a/NPCs/Bloodshot/BloodshotEye.cs +++ b/NPCs/Bloodshot/BloodshotEye.cs @@ -38,6 +38,7 @@ namespace Decimation.NPCs.Bloodshot this.npc.aiStyle = -1; this.npc.knockBackResist = 0; this.npc.dontTakeDamage = true; + music = mod.GetSoundSlot(SoundType.Music, "Sounds/Music/Boss_1_Orchestra"); bossBag = ModContent.ItemType(); } diff --git a/Sounds/Music/Boss_1_Orchestra.mp3 b/Sounds/Music/Boss_1_Orchestra.mp3 new file mode 100644 index 0000000..9f4c8e1 Binary files /dev/null and b/Sounds/Music/Boss_1_Orchestra.mp3 differ