Added Trinity items drop.

Prevent Prefix on Trinity items.
This commit is contained in:
FyloZ 2020-07-13 14:59:58 -04:00
parent 8ea2e21eb6
commit e61040d1e5
3 changed files with 31 additions and 3 deletions

View File

@ -1,7 +1,9 @@
using Decimation.Lib.Items; using Decimation.Lib.Items;
using Decimation.Lib.Util; using Decimation.Lib.Util;
using Terraria; using Terraria;
using Terraria.ID;
using Terraria.ModLoader; using Terraria.ModLoader;
using Terraria.Utilities;
namespace Decimation.Content.Items.Accessories.Trinity namespace Decimation.Content.Items.Accessories.Trinity
{ {
@ -10,7 +12,35 @@ namespace Decimation.Content.Items.Accessories.Trinity
public override bool CanEquipAccessory(Player player, int slot) public override bool CanEquipAccessory(Player player, int slot)
{ {
return !player.HasEquippedAccessory(ModContent.ItemType<Body>()) && return !player.HasEquippedAccessory(ModContent.ItemType<Body>()) &&
!player.HasEquippedAccessory(ModContent.ItemType<Soul>()); !player.HasEquippedAccessory(ModContent.ItemType<Soul>()) &&
!player.HasEquippedAccessory(ModContent.ItemType<Mind>());
}
public override bool? PrefixChance(int pre, UnifiedRandom rand)
{
return false;
}
}
class TrinityBossBagEffects : GlobalItem
{
public override void OpenVanillaBag(string context, Player player, int arg)
{
if (context == "bossBag")
{
switch (arg)
{
case ItemID.TwinsBossBag:
player.QuickSpawnItem(ModContent.ItemType<Mind>());
break;
case ItemID.DestroyerBossBag:
player.QuickSpawnItem(ModContent.ItemType<Body>());
break;
case ItemID.SkeletronPrimeBossBag:
player.QuickSpawnItem(ModContent.ItemType<Soul>());
break;
}
}
} }
} }
} }

View File

@ -61,7 +61,6 @@ namespace Decimation.Lib.Tiles
public override void KillMultiTile(int i, int j, int frameX, int frameY) public override void KillMultiTile(int i, int j, int frameX, int frameY)
{ {
Main.NewText(1);
Item.NewItem(i * 16, j * 16, _width, _height, TileItem); Item.NewItem(i * 16, j * 16, _width, _height, TileItem);
} }

View File

@ -36,7 +36,6 @@ namespace Decimation.Lib.Util
{ {
int manaAmount = Main.rand.Next(minMana, maxMana + 1); int manaAmount = Main.rand.Next(minMana, maxMana + 1);
player.ManaEffect(manaAmount); player.ManaEffect(manaAmount);
Main.NewText(manaAmount);
if (target.GetType() == typeof(Player)) if (target.GetType() == typeof(Player))
{ {