Updated Shrine Bricks.
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using Microsoft.Xna.Framework;
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using System;
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using Decimation.Lib.Tiles;
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Tiles.ShrineoftheMoltenOne
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{
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class ShrineBrick : ModTile
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public class ShrineBrick : DecimationFramedTile
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{
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public override Color MapColor => new Color(33, 28, 25);
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public override int TileItem => ModContent.ItemType<Items.Placeable.ShrineoftheMoltenOne.ShrineBrick>();
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public override int DustType => DustID.Stone;
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public override void SetDefaults()
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protected override void InitFramedTile()
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{
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Main.tileSolid[Type] = true;
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Main.tileMergeDirt[Type] = true;
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Main.tileBlockLight[Type] = true;
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Main.tileLighted[Type] = true;
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dustType = DustID.Stone;
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drop = ModContent.ItemType<Items.Placeable.ShrineoftheMoltenOne.ShrineBrick>();
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AddMapEntry(new Color(33, 28, 25));
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}
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public override void NumDust(int i, int j, bool fail, ref int num)
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{
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num = fail ? 1 : 3;
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}
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public override bool CanKillTile(int i, int j, ref bool blockDamaged)
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item.useTime = 15;
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item.useAnimation = 15;
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item.useStyle = 1;
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item.consumable = true;
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item.autoReuse = true;
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item.useTurn = true;
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InitPlaceable();
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item.createTile = Tile;
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