using Decimation.Lib.Items; using Terraria.ModLoader; namespace Decimation.Content.Items.Placeable { internal class TalonianPillar : DecimationPlaceableItem { protected override string ItemName => "Talonian Pillar"; protected override string ItemTooltip => "A heavenly pillar created by powerful Talonian warlocks."; protected override int Tile => ModContent.TileType(); // The tile doesn't exist yet protected override void InitPlaceable() { } } }