using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria; namespace Decimation.Content.Items.Accessories { internal class NecrosisStone : DecimationAccessory { protected override string ItemName => "Necrosis Stone"; protected override string ItemTooltip => "This stone breathes life into once deceased creatures\nReduces respawn time by 50%"; protected override void InitAccessory() { item.width = 32; item.height = 32; item.rare = Rarity.Rainbow.GetRarityValue(); item.value = Item.sellPrice(gold: 5); item.expert = true; } public override void UpdateAccessory(Player player, bool hideVisual) { player.GetModPlayer().necrosisStoneEquipped = true; } } }