using System.Collections.Generic; using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Content.Items.Misc { internal class RedThread : DecimationItem { protected override string ItemName => "Red Thread"; protected override void Init() { item.width = 28; item.height = 20; item.rare = Rarity.Gray.GetRarityValue(); item.value = Item.sellPrice(0, 2); this.item.maxStack = 99; } protected override ModRecipe GetRecipe() { ModRecipe recipe = GetNewModRecipe(this, 1, new List {TileID.Tables, TileID.Chairs}); recipe.AddIngredient(ItemID.RedDye); recipe.AddIngredient(ItemID.PinkThread, 5); return recipe; } } }