using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria; namespace Decimation.Content.Items.Misc { internal class BloodyLunarTablet : DecimationItem { protected override string ItemName => "Bloody Lunar Tablet"; protected override string ItemTooltip => "Summon blood moon."; protected override void Init() { item.width = 30; item.height = 40; item.rare = Rarity.Green.GetRarityValue(); item.value = Item.buyPrice(gold: 5); item.useStyle = 1; item.useTime = 20; item.useAnimation = 20; item.consumable = true; this.item.maxStack = 1; } public override bool CanUseItem(Player player) { return !Main.dayTime && !Main.bloodMoon; } public override bool UseItem(Player player) { Main.bloodMoon = true; return true; } } }