using System.Collections; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Lib.Util { public class References { public static Mod mod; public static ArrayList bullets = new ArrayList { ProjectileID.Bullet, ProjectileID.ChlorophyteBullet, ProjectileID.CrystalBullet, ProjectileID.ExplosiveBullet, ProjectileID.GoldenBullet, ProjectileID.IchorBullet, ProjectileID.MoonlordBullet, ProjectileID.CursedBullet, ProjectileID.MeteorShot, ProjectileID.NanoBullet, ProjectileID.PartyBullet, ProjectileID.BulletHighVelocity, ProjectileID.RainbowRodBullet, ProjectileID.SniperBullet, ProjectileID.VenomBullet, ProjectileID.BulletDeadeye, ProjectileID.BulletSnowman }; // TODO //public static ArrayList styngerBolts = new ArrayList() //{ // ProjectileID.Stynger, // Decimation.Instance.ProjectileType(), // Decimation.Instance.ProjectileType() //}; } public enum Rarity { Gray = -1, White = 0, Blue = 1, Green = 2, Orange = 3, LightRed = 4, Pink = 5, LightPurple = 6, Lime = 7, Yellow = 8, Cyan = 9, Red = 10, Purple = 11, Rainbow = -12, Quest = -11 } }