using Decimation.Lib.Items; using Decimation.Lib.Util; using Decimation.Lib.Util.Builder; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Content.Items.Weapons { internal class GreatwoodSword : DecimationWeapon { protected override string ItemName => "The Greatwood Sword"; protected override string ItemTooltip => "Who needs metal?"; protected override int Damages => 20; protected override void InitWeapon() { item.width = 48; item.height = 48; item.useTime = 25; item.useAnimation = 25; item.knockBack = 5; item.value = Item.sellPrice(silver: 80); item.rare = Rarity.Green.GetRarityValue(); item.autoReuse = true; item.expert = false; } protected override ModRecipe GetRecipe() { return new RecipeBuilder(this) .WithIngredient(ItemID.WoodenSword) .WithIngredient(ItemID.BorealWoodSword) .WithIngredient(ItemID.ShadewoodSword) .WithIngredient(ItemID.PalmWoodSword) .WithStation(TileID.WorkBenches) .Build(); } } }