using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria.ModLoader; namespace Decimation.Content.Items.Weapons.DuneWyrm { public class Sundial : DecimationWeapon { protected override string ItemName => "Sundial"; protected override int Damages => 15; protected override DamageType DamagesType => DamageType.Magic; protected override int ProjectileId => ModContent.ProjectileType(); protected override void InitWeapon() { item.width = 36; item.height = 42; item.shootSpeed = 1f; item.mana = 10; // TODO item.autoReuse = true; item.useStyle = 5; item.useTime = 24; item.useAnimation = 24; item.crit = 15; item.rare = Rarity.LightRed.GetRarityValue(); } } }