using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria; namespace Decimation.Content.Items.Tools { internal class TheHourGlass : DecimationTool { protected override string ItemName => "The Hour Glass"; protected override string ItemTooltip => "Costs 50 mana."; protected override void InitTool() { this.item.mana = 50; item.width = 22; item.height = 36; item.useTime = 16; item.useAnimation = 16; item.useStyle = 4; item.rare = Rarity.Purple.GetRarityValue(); this.item.expert = true; } public override bool UseItem(Player player) { if (Main.dayTime) Main.dayTime = false; else if (!Main.dayTime) Main.dayTime = true; return true; } } }