using System.Collections.Generic; using Decimation.Core.Items; using Decimation.Core.Util; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Items.Accessories { internal class Focuser : DecimationAccessory { protected override string ItemName => "Focuser"; protected override string ItemTooltip => "Focuses one's inner strength."; protected override void InitAccessory() { width = 54; height = 46; rarity = Rarity.Green; this.item.value = Item.buyPrice(0, 0, 0, 10); } protected override List GetAdditionalRecipes() { ModRecipe recipe = GetNewModRecipe(this, 1, new List {TileID.Anvils}, true); recipe.AddIngredient(ItemID.Chain, 3); recipe.AddIngredient(ItemID.CopperBar, 10); recipe.AddIngredient(ItemID.GoldBar); recipe.AddIngredient(ItemID.Ruby); recipe.AddIngredient(ItemID.IronBar, 3); return new List {recipe}; } public override void UpdateAccessory(Player player, bool hideVisual) { player.rangedDamage += 0.05f; player.rangedCrit += 05; player.meleeCrit += 05; player.magicCrit += 05; player.thrownCrit += 05; } } }