using System.Collections.Generic; using Decimation.Core.Items; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Items.Accessories { internal class GraniteLinedTunic : DecimationAccessory { protected override string ItemName => "Granite Lined Tunic"; protected override void InitAccessory() { width = 30; height = 20; } public override void UpdateAccessory(Player player, bool hideVisual) { player.statDefense += 2; } protected override List GetAdditionalRecipes() { ModRecipe recipe = GetNewModRecipe(this, 1, new List {TileID.Anvils}); recipe.AddIngredient(ItemID.FamiliarShirt); recipe.AddIngredient(ItemID.Granite, 16); recipe.AddRecipeGroup("AnyThread", 10); recipe.AddIngredient(ItemID.Chain, 6); return new List {recipe}; } } }