using System; using System.Collections.Generic; using Terraria; using Terraria.ID; using Terraria.ModLoader; using Decimation.Core.Items; namespace Decimation.Items.Accessories { internal class LightweightGlove : DecimationAccessory { protected override string ItemName => "Lightweight Glove"; protected override string ItemTooltip => "+5% throwing velocity\n+4% throwing damages\n+3% throwing critical strikes chances"; protected override void InitAccessory() { width = 22; height = 28; } public override void UpdateAccessory(Player player, bool hideVisual) { player.thrownVelocity *= 1.05f; player.thrownDamage *= 1.04f; player.thrownCrit += 3; } protected override List GetAdditionalRecipes() { ModRecipe recipe = GetNewModRecipe(this, 1, new List() { TileID.Loom }, false); recipe.AddIngredient(ItemID.Leather, 6); recipe.AddRecipeGroup("AnyThread", 2); recipe.AddIngredient(ItemID.Sapphire, 2); return new List() { recipe }; } } }