using Decimation.Core.Items; using Decimation.Core.Util; using Terraria; namespace Decimation.Items.Accessories { internal class NecrosisStone : DecimationAccessory { protected override string ItemName => "Necrosis Stone"; protected override string ItemTooltip => "This stone breathes life into once deceased creatures\nReduces respawn time by 50%"; protected override void InitAccessory() { width = 20; height = 20; rarity = Rarity.Rainbow; this.item.value = Item.buyPrice(0, 5); this.item.expert = true; } public override void UpdateAccessory(Player player, bool hideVisual) { player.GetModPlayer().necrosisStoneEquipped = true; } } }