using Decimation.Core.Items; using Decimation.Core.Util; using Terraria.ID; namespace Decimation.Items.Weapons { internal class Sling : DecimationWeapon { protected override string ItemName => "Sling"; protected override string ItemTooltip => "Uses pebbles and marbles as ammo"; protected override DamageType DamagesType => DamageType.RANGED; protected override int Damages => 9; protected override string Ammo => "Pebble"; protected override void InitWeapon() { width = 30; height = 22; useTime = 16; useAnimation = 16; knockBack = 6; rarity = Rarity.Orange; useSound = SoundID.Item5; shootSpeed = 10f; criticalStrikeChance = 10; } } }