using Terraria.ID; namespace Decimation.Projectiles { internal class Ammonite : DecimationProjectile { protected override bool IsClone => true; protected override void Init() { this.projectile.CloneDefaults(ProjectileID.SpikyBall); this.projectile.damage = 30; this.projectile.width = 10; this.projectile.height = 16; this.projectile.friendly = false; this.projectile.hostile = true; } } }