using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Projectiles { internal class ArchingSolarBlade : DecimationProjectile { //public override void SetStaticDefaults() //{ // DisplayName.SetDefault("Arching Solar Blade"); //} protected override void Init() { width = 42; height = 46; tileCollide = false; penetrate = 30; ignoreWater = true; aiStyle = 3; aiType = ProjectileID.BloodyMachete; light = 1f; projectile.extraUpdates = 1; } } }