using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Projectiles { internal class LightningSphere : DecimationProjectile { public override void SetStaticDefaults() { Main.projFrames[projectile.type] = 5; } protected override void Init() { this.projectile.CloneDefaults(ProjectileID.MagnetSphereBall); this.timeLeft = 600; } } }