using Microsoft.Xna.Framework; using System; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Tiles.ShrineoftheMoltenOne { class ShrineBrick : ModTile { public override void SetDefaults() { Main.tileSolid[Type] = true; Main.tileMergeDirt[Type] = true; Main.tileBlockLight[Type] = true; Main.tileLighted[Type] = true; dustType = DustID.Stone; drop = ModContent.ItemType(); AddMapEntry(new Color(33, 28, 25)); } public override void NumDust(int i, int j, bool fail, ref int num) { num = fail ? 1 : 3; } public override bool CanKillTile(int i, int j, ref bool blockDamaged) { return DecimationWorld.downedArachnus; } } }