using Decimation.Lib.Items; namespace Decimation.Content.Items.Placeable { internal class DenziumWall : DecimationPlaceableItem { protected override string ItemName => "Denzium Wall"; protected override int Tile => -1; protected override void InitPlaceable() { item.width = 32; item.height = 32; this.item.createWall = this.mod.WallType("DenziumWall"); } } }