using Decimation.Content.Items.Ammo; using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria.ID; using Terraria.ModLoader; using Terraria.ModLoader.Config; namespace Decimation.Content.Items.Weapons { internal class Sling : DecimationWeapon { protected override string ItemName => "Sling"; protected override string ItemTooltip => "Uses pebbles and marbles as ammo"; protected override DamageType DamagesType => DamageType.Throw; protected override int Damages => 9; protected override string AmmoName => "Pebble"; protected override void InitWeapon() { item.width = 30; item.height = 22; item.useTime = 25; item.useAnimation = 25; item.rare = Rarity.Orange.GetRarityValue(); item.shootSpeed = 7.5f; item.crit = 10; item.shoot = 1; item.useTurn = false; } } }