using System.Collections.Generic; using Decimation.Lib.Util; using Microsoft.Xna.Framework; using Terraria; using Terraria.ModLoader; namespace Decimation.Content.Items.Accessories.Trinity { public class Soul : TrinityAccessory { protected override string ItemName => "The Soul"; protected override string ItemTooltip => "I am all...\n" + "Increases maximum mana by 50\n" + "Increases magic and minion damage by 10%\n" + "Increases magic critical hit chances by 10%\n" + "Increases minions knockback by 10%" + "Criticals hits leech mana\n" + "Hostile projectiles have 10% chance to phase through you,\nnegating all damage and causing your next attack to be a critical hit"; protected override void InitAccessory() { item.width = 10; item.height = 16; item.expert = true; item.rare = Rarity.Rainbow.GetRarityValue(); item.value = Item.sellPrice(gold: 5); } public override void UpdateAccessory(Player player, bool hideVisual) { player.statManaMax2 += 50; player.magicDamage *= 1.10f; player.magicCrit *= (int) (player.magicCrit * 1.10f); player.minionDamage *= 1.10f; player.minionKB *= 1.10f; base.UpdateAccessory(player, hideVisual); } public override void ModifyTooltips(List tooltips) { tooltips.Add(new TooltipLine(mod, "trinity", "Trinity") { overrideColor = Color.Blue }); } } class SoulItemEffects : GlobalItem { public override void OnHitNPC(Item item, Player player, NPC target, int damage, float knockBack, bool crit) { if (crit && player.GetModPlayer().HasEquippedAccessory(ModContent.ItemType())) { player.LeechMana(target); } } public override void OnHitPvp(Item item, Player player, Player target, int damage, bool crit) { if (crit && player.GetModPlayer().HasEquippedAccessory(ModContent.ItemType())) { player.LeechMana(target); } } } class SoulProjectileEffects : GlobalProjectile { public override void OnHitNPC(Projectile projectile, NPC target, int damage, float knockback, bool crit) { Player owner = Main.player[projectile.owner]; if (crit && owner != null && owner.active && !owner.dead && owner.GetModPlayer().HasEquippedAccessory(ModContent.ItemType())) { owner.LeechMana(target); } } public override void OnHitPvp(Projectile projectile, Player target, int damage, bool crit) { Player owner = Main.player[projectile.owner]; if (crit && owner != null && owner.active && !owner.dead && owner.GetModPlayer().HasEquippedAccessory(ModContent.ItemType())) { owner.LeechMana(target); } } public override void ModifyHitPvp(Projectile projectile, Player target, ref int damage, ref bool crit) { IgnoreHit(target, ref damage); } public override void ModifyHitPlayer(Projectile projectile, Player target, ref int damage, ref bool crit) { IgnoreHit(target, ref damage); } private void IgnoreHit(Player target, ref int damage) { DecimationPlayer targetModPlayer = target.GetModPlayer(); if (Main.rand.NextBool(10) && targetModPlayer.HasEquippedAccessory(ModContent.ItemType())) { damage = 0; targetModPlayer.NextHitCrit = true; } } } }