using Terraria; using Terraria.ID; namespace Decimation.Content.Buffs.Debuffs { internal class Amnesia : DecimationBuff { protected override string DisplayName => "Amnesia"; protected override string Description => "Discombobulate"; public override bool Debuff => true; protected override void Init() { save = false; displayTime = true; clearable = false; longerExpertDebuff = true; } public override void Update(Player player, ref int buffIndex) { player.moveSpeed *= 0.95f; player.buffImmune[BuffID.Confused] = false; player.AddBuff(BuffID.Confused, 1, false); } public override void Update(NPC npc, ref int buffIndex) { npc.velocity *= 0.95f; npc.buffImmune[BuffID.Confused] = false; npc.AddBuff(BuffID.Confused, 1, false); } } }