using System.Collections.Generic; using Decimation.Content.Items.Ores; using Decimation.Content.Tiles; using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Content.Items.Accessories { internal class TideTurner : DecimationAccessory { protected override string ItemName => "Tide Turner"; protected override string ItemTooltip => "Not one of ya’s going to survive this!\n" + "Deals the same amount of damage as held item\n" + "Increase underwater mobility\n" + "+10% chance to dodge attacks when charging"; protected override void InitAccessory() { item.width = 46; item.height = 36; item.rare = Rarity.Rainbow.GetRarityValue(); item.value = Item.buyPrice(0, 3); item.defense = 3; item.shieldSlot = 5; item.expert = true; } public override void UpdateAccessory(Player player, bool hideVisual) { DecimationPlayer modPlayer = player.GetModPlayer(); item.damage = player.HeldItem.damage; modPlayer.dashDamages = player.HeldItem.damage; modPlayer.dash = 2; player.accFlipper = true; } protected override List GetAdditionalRecipes() { ModRecipe recipe = GetNewModRecipe(this, 1, new List {ModContent.TileType()}, false); recipe.AddIngredient(ItemID.EoCShield); recipe.AddIngredient(ItemID.Coral, 10); recipe.AddIngredient(ModContent.ItemType(), 5); return new List {recipe}; } } }