using Decimation.Lib.Items; using Decimation.Lib.Util; using Terraria.ID; namespace Decimation.Content.Items.Weapons { internal class Sling : DecimationWeapon { protected override string ItemName => "Sling"; protected override string ItemTooltip => "Uses pebbles and marbles as ammo"; protected override DamageType DamagesType => DamageType.Ranged; protected override int Damages => 9; protected override string Ammo => "Pebble"; protected override void InitWeapon() { item.width = 30; item.height = 22; item.useTime = 16; item.useAnimation = 16; item.knockBack = 6; item.rare = Rarity.Orange.GetRarityValue(); item.UseSound = SoundID.Item5; item.shootSpeed = 10f; item.crit = 10; } } }