using Decimation.Content.Items.Misc; using Decimation.Content.NPCs.Bloodshot; using Decimation.Lib.Items; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Decimation.Content.Items.Boss.Bloodshot { internal class BloodiedMaw : DecimationItem { protected override string ItemName => "Bloodied Maw"; protected override string ItemTooltip => "{$CommonItemTooltip.RightClickToOpen}"; protected override void Init() { item.width = 20; item.height = 24; item.consumable = true; item.useStyle = 4; item.useAnimation = 30; item.useTime = 30; this.item.maxStack = 1; } public override bool CanUseItem(Player player) { return !Main.dayTime || !NPC.AnyNPCs(ModContent.NPCType()); } public override bool UseItem(Player player) { if (Main.netMode == 0) { Main.PlaySound(15, (int) player.position.X, (int) player.position.Y, 0); NPC.SpawnOnPlayer(player.whoAmI, ModContent.NPCType()); } else { ModPacket packet = this.mod.GetPacket(); packet.Write((byte) DecimationModMessageType.SpawnBoss); packet.Write(ModContent.NPCType()); packet.Write(player.whoAmI); packet.Send(); } return true; } protected override ModRecipe GetRecipe() { ModRecipe recipe = GetNewModRecipe(this, 1, TileID.DemonAltar); recipe.AddIngredient(ModContent.ItemType(), 10); recipe.AddIngredient(ItemID.Lens); return recipe; } } }