using System; using Terraria; using Terraria.ModLoader; using Terraria.ID; using Microsoft.Xna.Framework; namespace Decimation.Content.Tiles { class TalonianPillar : ModTile { public override void SetDefaults() { Main.tileSolid[Type] = true; Main.tileMergeDirt[Type] = true; minPick = 200; mineResist = 10; dustType = DustID.Stone; drop = ModContent.ItemType(); AddMapEntry(new Color(101, 195, 242)); } public override void NumDust(int i, int j, bool fail, ref int num) { num = fail ? 1 : 3; } } }