Decimation_Mod/Content/Items/Weapons/Sling.cs
2020-07-09 19:49:02 -04:00

43 lines
1.3 KiB
C#

using Decimation.Content.Items.Ammo;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Decimation.Lib.Util.Builder;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Weapons
{
internal class Sling : DecimationWeapon
{
protected override string ItemName => "Sling";
protected override string ItemTooltip => "Uses pebbles and marbles as ammo";
protected override DamageType DamagesType => DamageType.Throw;
protected override int Damages => 9;
protected override int AmmoId => ModContent.ItemType<Pebble>();
protected override void InitWeapon()
{
item.width = 28;
item.height = 26;
item.useTime = 25;
item.useAnimation = 25;
item.rare = Rarity.Orange.GetRarityValue();
item.shootSpeed = 7.5f;
item.crit = 10;
item.shoot = 1;
item.useTurn = false;
item.value = Item.sellPrice(copper: 12);
}
protected override ModRecipe GetRecipe()
{
return new RecipeBuilder(this)
.WithIngredient(ItemID.Leather)
.WithIngredient(ItemID.Cobweb, 5)
.WithStation(TileID.Tables)
.WithStation(TileID.Chairs)
.Build();
}
}
}