16 lines
694 B
C#
16 lines
694 B
C#
using Decimation.Content;
|
|
using Microsoft.Xna.Framework;
|
|
using Terraria;
|
|
|
|
namespace Decimation.Lib.Amulets.Synergy
|
|
{
|
|
public interface IAmuletsSynergy
|
|
{
|
|
void OnHitNPC(DecimationPlayer modPlayer, NPC target, Item weapon, ref int damages, ref bool crit);
|
|
void OnHitPlayer(DecimationPlayer modPlayer, Player target, Item weapon, ref int damages, ref bool crit);
|
|
void OnPlayerHit(DecimationPlayer modPlayer, ref int damages);
|
|
void OnShoot(DecimationPlayer modPlayer, Item item, ref Vector2 position, ref float speedX, ref float speedY, ref int projectileType, ref int damages, ref float knockBack);
|
|
void Update(DecimationPlayer modPlayer);
|
|
}
|
|
}
|