- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
17 lines
468 B
C#
17 lines
468 B
C#
using Terraria.ID;
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namespace Decimation.Content.Projectiles
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{
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internal class Ammonite : DecimationProjectile
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{
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protected override void Init()
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{
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this.projectile.CloneDefaults(ProjectileID.SpikyBall);
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this.projectile.damage = 30;
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this.projectile.width = 10;
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this.projectile.height = 16;
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this.projectile.friendly = false;
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this.projectile.hostile = true;
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}
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}
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} |