Decimation_Mod/Lib/Amulets/Synergy/IAmuletsSynergy.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

15 lines
457 B
C#

using Microsoft.Xna.Framework;
using Terraria;
namespace Decimation.Lib.Amulets.Synergy
{
public interface IAmuletsSynergy
{
void OnHitPlayer(DecimationModPlayer modPlayer, ref int damages);
void OnShoot(DecimationModPlayer modPlayer, Item item, ref Vector2 position, ref float speedX, ref float speedY, ref int projectileType, ref int damages, ref float knockBack);
void Update(DecimationModPlayer modPlayer);
}
}