43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
using Decimation.Content.Items.Ammo;
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using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Decimation.Lib.Util.Builder;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Weapons
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{
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internal class Sling : DecimationWeapon
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{
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protected override string ItemName => "Sling";
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protected override string ItemTooltip => "Uses pebbles and marbles as ammo";
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protected override DamageType DamagesType => DamageType.Throw;
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protected override int Damages => 9;
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protected override int AmmoId => ModContent.ItemType<Pebble>();
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protected override void InitWeapon()
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{
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item.width = 28;
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item.height = 26;
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item.useTime = 25;
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item.useAnimation = 25;
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item.rare = Rarity.Orange.GetRarityValue();
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item.shootSpeed = 7.5f;
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item.crit = 10;
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item.shoot = 1;
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item.useTurn = false;
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item.value = Item.sellPrice(copper: 12);
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}
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protected override ModRecipe GetRecipe()
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{
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return new RecipeBuilder(this)
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.WithIngredient(ItemID.Leather)
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.WithIngredient(ItemID.Cobweb, 5)
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.WithStation(TileID.Tables)
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.WithStation(TileID.Chairs)
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.Build();
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}
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}
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} |