Decimation_Mod/Content/Items/Accessories/GraniteLinedTunic.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

36 lines
1019 B
C#

using System.Collections.Generic;
using Decimation.Lib.Items;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Accessories
{
internal class GraniteLinedTunic : DecimationAccessory
{
protected override string ItemName => "Granite Lined Tunic";
protected override void InitAccessory()
{
item.width = 30;
item.height = 20;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.statDefense += 2;
}
protected override List<ModRecipe> GetAdditionalRecipes()
{
ModRecipe recipe = GetNewModRecipe(this, 1, new List<int> {TileID.Anvils});
recipe.AddIngredient(ItemID.FamiliarShirt);
recipe.AddIngredient(ItemID.Granite, 16);
recipe.AddRecipeGroup("AnyThread", 10);
recipe.AddIngredient(ItemID.Chain, 6);
return new List<ModRecipe> {recipe};
}
}
}