- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
74 lines
2.8 KiB
C#
74 lines
2.8 KiB
C#
using System.Collections.Generic;
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using Decimation.Content.Buffs.Buffs;
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using Decimation.Content.Items.Misc.Souls;
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using Decimation.Content.Tiles;
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using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Accessories
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{
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internal class CelestialTransmogrifier : DecimationAccessory
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{
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protected override string ItemName => "Celestial Transmogrifier";
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protected override string ItemTooltip => "Change form on a whim\n\n"
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+ "Gives Werewolf buff\n"
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+ "Transforms holder into merfolk when entering water\n"
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+ "Gives Celestial Stone effects\n"
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+ "Bats will be friendly";
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protected override void InitAccessory()
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{
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item.width = 46;
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item.height = 62;
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item.rare = Rarity.LightPurple.GetRarityValue();
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this.item.value = Item.buyPrice(0, 4);
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}
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public override void UpdateAccessory(Player player, bool hideVisual)
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{
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player.AddBuff(ModContent.BuffType<Werepire>(), 1);
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player.meleeSpeed *= 1.1f;
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player.meleeDamage *= 1.1f;
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player.magicDamage *= 1.1f;
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player.rangedDamage *= 1.1f;
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player.thrownDamage *= 1.1f;
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player.meleeCrit += 2;
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player.magicCrit += 2;
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player.rangedCrit += 2;
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player.thrownCrit += 2;
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player.lifeRegen += 1;
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player.statDefense += 4;
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player.tileSpeed *= 1.15f;
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player.minionKB *= 1.5f;
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player.npcTypeNoAggro[NPCID.CaveBat] = true;
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player.npcTypeNoAggro[NPCID.JungleBat] = true;
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player.npcTypeNoAggro[NPCID.Hellbat] = true;
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player.npcTypeNoAggro[NPCID.IceBat] = true;
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player.npcTypeNoAggro[NPCID.GiantBat] = true;
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player.npcTypeNoAggro[NPCID.IlluminantBat] = true;
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player.npcTypeNoAggro[NPCID.Lavabat] = true;
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player.npcTypeNoAggro[NPCID.Slimer] = true;
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player.npcTypeNoAggro[NPCID.GiantFlyingFox] = true;
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player.npcTypeNoAggro[NPCID.Vampire] = true;
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}
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protected override List<ModRecipe> GetAdditionalRecipes()
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{
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ModRecipe recipe = GetNewModRecipe(this, 1, new List<int> {ModContent.TileType<ChlorophyteAnvil>()});
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recipe.AddIngredient(ModContent.ItemType<AlucardPendant>());
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recipe.AddIngredient(ItemID.CelestialShell);
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recipe.AddIngredient(ModContent.ItemType<SoulofSpite>(), 20);
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recipe.AddIngredient(ItemID.FallenStar, 5);
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return new List<ModRecipe> {recipe};
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}
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}
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} |