- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
28 lines
688 B
C#
28 lines
688 B
C#
using System;
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using Terraria;
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using Terraria.ModLoader;
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using Terraria.ID;
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using Microsoft.Xna.Framework;
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namespace Decimation.Content.Tiles
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{
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class TalonianPillar : ModTile
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{
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public override void SetDefaults()
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{
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Main.tileSolid[Type] = true;
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Main.tileMergeDirt[Type] = true;
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minPick = 200;
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mineResist = 10;
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dustType = DustID.Stone;
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drop = ModContent.ItemType<Items.Placeable.TalonianPillar>();
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AddMapEntry(new Color(101, 195, 242));
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}
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public override void NumDust(int i, int j, bool fail, ref int num)
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{
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num = fail ? 1 : 3;
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}
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}
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}
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