62 lines
2.3 KiB
C#
62 lines
2.3 KiB
C#
using System.Collections.Generic;
|
|
using Decimation.Content.Buffs.Debuffs;
|
|
using Decimation.Content.Items.Accessories;
|
|
using Decimation.Content.Synergies;
|
|
using Decimation.Lib.Amulets;
|
|
using Decimation.Lib.Amulets.Synergy;
|
|
using Terraria;
|
|
using Terraria.ID;
|
|
using Terraria.ModLoader;
|
|
|
|
namespace Decimation.Content.Items.Amulets
|
|
{
|
|
internal class FireAmulet : Amulet
|
|
{
|
|
protected override string ItemName => "Fire Amulet";
|
|
public override AmuletClasses AmuletClass => AmuletClasses.Melee;
|
|
public override IAmuletsSynergy Synergy => new FireAmuletSynergy();
|
|
|
|
protected override void InitAmulet()
|
|
{
|
|
item.height = 34;
|
|
}
|
|
|
|
protected override void UpdateAmulet(Player player)
|
|
{
|
|
player.meleeDamage *= 1.03f;
|
|
player.meleeSpeed *= 1.03f;
|
|
player.meleeCrit += 3;
|
|
player.lavaMax += 420;
|
|
|
|
DecimationPlayer modPlayer = player.GetModPlayer<DecimationPlayer>();
|
|
modPlayer.amuletsBuff = ModContent.BuffType<Singed>();
|
|
modPlayer.amuletsBuffChances = 4;
|
|
modPlayer.amuletsBuffTime = 300;
|
|
}
|
|
|
|
protected override List<ModRecipe> GetAdditionalRecipes()
|
|
{
|
|
ModRecipe recipe = GetNewModRecipe(this, 1, new List<int> {TileID.TinkerersWorkbench});
|
|
|
|
recipe.AddIngredient(ModContent.ItemType<RedHotShackle>());
|
|
recipe.AddIngredient(ItemID.Obsidian, 6);
|
|
recipe.AddIngredient(ItemID.Chain, 2);
|
|
recipe.AddIngredient(ItemID.Gel, 20);
|
|
|
|
return new List<ModRecipe> {recipe};
|
|
}
|
|
|
|
protected override void GetAmuletTooltip(ref AmuletTooltip tooltip)
|
|
{
|
|
tooltip
|
|
.AddEffect("+3% melee speed")
|
|
.AddEffect("+3% melee damages")
|
|
.AddEffect("+3% melee critical strike chances")
|
|
.AddEffect("+7 seconds of immunity to lava")
|
|
.AddEffect("+4% chances to inflict \"Singed\" debuff to ennemies on strikes")
|
|
.AddSynergy("Grants an additional 5 seconds of effect to lava immunity accessories")
|
|
.AddSynergy("Fire melee weapons inflicts \"Singed\" to ennemies on strikes")
|
|
.AddSynergy("The Fiery Greatsword shoots fireballs");
|
|
}
|
|
}
|
|
} |