Decimation_Mod/Content/Buffs/Debuffs/Slimed.cs
FyloZ 57423952bf Fixed items were always consumed.
Added possibility to add light to tiles.
Updated Shrine Altar's sprite.
2020-07-09 15:47:54 -04:00

48 lines
1.4 KiB
C#

using Decimation.Lib.Buffs;
using Terraria;
using Terraria.ModLoader;
using Terraria.DataStructures;
namespace Decimation.Content.Buffs.Debuffs
{
internal class Slimed : DecimationBuff
{
protected override string DisplayName => "Slimed!";
protected override string Description => "Movement speed -20% \nDeal 2 damages each 5 seconds \nIncrease jump height \n Block potion use";
public override bool Debuff => true;
protected override void Init()
{
save = false;
displayTime = true;
clearable = false;
}
public override void Update(Player player, ref int buffIndex)
{
player.moveSpeed *= 0.80f;
player.jumpBoost = true;
if (player.miscCounter % 300 == 0)
player.Hurt(PlayerDeathReason.LegacyDefault(), 2, 0);
}
public override void Update(NPC npc, ref int buffIndex)
{
npc.velocity *= 0.80f;
npc.lifeRegen -= 1;
}
}
public class SlimedGlobalItem : GlobalItem
{
public override bool CanUseItem(Item item, Player player)
{
if (player.HasBuff(ModContent.BuffType<Slimed>()))
{
return !(item.UseSound != null && item.useStyle == 2);
}
return base.CanUseItem(item, player);
}
}
}