Decimation_Mod/Content/Items/Placeable/ShrineoftheMoltenOne/ShrineDoor.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

21 lines
623 B
C#

using Decimation.Content.Tiles.ShrineoftheMoltenOne;
using Decimation.Lib.Items;
using Terraria;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Placeable.ShrineoftheMoltenOne
{
internal class ShrineDoor : DecimationPlaceableItem
{
protected override string ItemName => "Shrine Door";
protected override int Tile => ModContent.TileType<LockedShrineDoor>();
protected override void InitPlaceable()
{
item.width = 14;
item.height = 28;
this.item.maxStack = 99;
item.value = Item.buyPrice(0, 0, 1, 50);
}
}
}